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| The Heath guide to Goodwood: | |||||||||
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This is a guide to how I get round Goodwood or to be more accurate try or not get round. It focusses on the two big problem corners: Madgewick at the start and No Name/St Mary's complex just before the Levant Hairpin. Madgewick
The corner actually looks pretty innocuous: it is a hairpin of fairly large radius which can lull you into taking it faster than you really should. It has some gravel traps and tyre walls but while these may stop the car, the most frightening thing is that the corner is visible from the stands and pits and so there is no hiding place should you actually come off on the first corner of the lap. This means that at least 400 of the commonly used racing excuses cannot be used without some risk of damage to your reputation. My own first experience of Madgewick was at a sprint when the meeting was held up to recover a car that had spun off on the convoy lap. Everyone started muttering about how stupid the driver was coming off on the first corner but all this friendly banter was hushed when it was announced that the car was the course car and being driven by one of the officials who knew Goodwood extremely well. The banter started to rapidly change into fear driven by the thoughts of if the course car could come off... what hope did the rest of us have! The problem with it is that a fast exit speed is essential to a fast lap as it exits onto the longest straight on the circuit. I say straight to mean that although there are some bends like Fordwater, it is flat to the floor time and you just drive like it was a straight. So you have to attack it hard. Unfortunately when sprinting you approach it at somewhere around 110 mph on cold tyres and then ask the car to turn right, ignore some funny cambers and also stay on the track so that you can apply the power mid corner or earlier to get a really fast exit speed... Usually this approach results in a spectacular entertainment for the rest of us while the driver starts to wish he really had brought that spare set of underwear. The trick is knowing how much speed to take in, when to apply the power and the exact line through. No real problem there, then. So while other guides will tell you how to get round Madgewick, here areseveral ways of how not to do it.
Alternatively, you can approach in fourth, brake or lift depending on whether this is a flying or standing start lap to an appropriate speed (90-100mph on a sprint, considerably slower on a track day) to allow the car to turn in and drift the car out to the left hand edge of the track before it starts to come back in for the second part of the hairpin. Adjust speed to compensate for the anticipated amount of grip, remembering that it is extremely difficult to do this once you have turned in and are committed into the corner. Make sure to hit the two real apexes. Get the first right and the car will drift out towards the edge of the track and then miraculously drift back in to hit the second apex. If you don't then you are in real trouble as the car will go extremely wide and probably run out of track. Apply power as and when. Ignore the bumps and don't lift off - normality will be resumed at some point. The funny churning feeling in your stomach will go away eventually as well. With a bit of luck, the exit speed should be around 20 mph higher than the entrance speed and there is enough track left to change to 5th and go flat through Fordwater and onto No Name. No Name and St Mary's One of the reasons why we have breaks between sprint runs is so that we drivers can either talk with the crowd (providing he isn't queing at the burger van) and explain about all the training and commitment etc you need to develop the superhuman reflexes and skills needed to get the car just to the start line, let alone any further... or so that we can explain the different techniques that we use to go faster. Very often, a small crowd of advisers will gather round a driver who has taken, shall we say an alternative route. Usually I get dragged into this as I appear to have a wealth of knowledge and for some reason whenever someone mentions the word off... my name gets attached to the conversation!
1. The correct way to go around St Marys. No Name and St Mary's will often induce uncontrollable shakes and fits when mentioned to most sprinters. It is the place where Stirling Moss had his terible crash which ended his career which doesn't do much for the confidence.
On their own the corners are tricky but combine them and it is really a big test to attack them. Think adverse camber, insufficient braking areas, nasty apexes and you get some idea of what I am talking about. So here are the Heath tried and tested methods of NOT going round No Name and St Marys.
Out of No name and onto St Mary's Current method: Approach corner flat out doing around 130 mph. Slight lift into No Name but keep it in top gear and go though the corner. Get the car over to the RHS without spinning it and liberally apply brake, drop into fourth and throw car into corner while clenching everything tight. Ignore funny feelings as the car goes light etc etc. Close eyes like you do in the dentist knowing that the pain will go away at some point. Keep saying "It will get better... it will get better... It will...". Open eyes when over the crest, wave to the aliens in the field for applying the tractor beam that kept you on the circuit... and proceed to Lavant. Levant Slow in and fast out and remember that good exit speed is necessary to get a fast top speed down the Levant straight. It is possible to hit 150 mph down this straight if the exit is fast enough. The problem is then stopping and getting round Woodcote. Woodcote Haveto say this is not my favouritr as the photos show I often don't get this right. It is a double apex corner and is difficult to see where the car needs to go and where to brake in a straight line... Because of the speeds involved, take care.
Going into woodcote - note the double apex and be careful of the gravel and getting it wrong!
This is not the ideal way into Woodcote... Or out of it.... The Chicane And finally the chicane. Looks simple but it is easy to overcook it on the exit and end up in a tyre wall of going across the finishing line backwards...
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